![]() Flee and add waves – The boss will run into an orb and disappear.The orbs will relocate throughout the fight. Draining orbs – The two braziers at the back of the room will spawn blue floating orbs with damage-over-time effects underneath.In this approach, ranged DPS and the healer should remain in the middle area, while any melee DPS can trail the side of the boss, keeping pace and avoid the fire pools. Watch out for rubble obstacles, and just slowly walk the boss around. Do not run, as that will spread the fire pools out over a larger area. The alternative approach is for the tank to taunt the boss and begin trailing him around the outskirts of the area.The tank should maintain taunt and keep the boss turned away from the rest of the party, and let the fire pools stack in one spot.ĭPS and the healer can simply remain grouped loosely behind the boss, but be prepared to dodge the occasional fire breath cone. If the tank has enough self-support with shields and self-healing, and the healer can provide stacked heals, then simply taunt the boss and hold him in the middle of the platform. This boss is essentially a tank check, and there are two strategies for handling the boss on veteran.Fire breath – Targets a random player with a conal fire breath attack.Fire pool – Places a pool of fire at his target's feet, which deals minor damage and debuffs resistances.Even if it means making a Daedric pact."Įven though she does not leave after the completion of the quest, it is no longer possible to speak with her at that point.Veteran Banished Cells II Walkthrough Maw of the Infernal If these binding stones don't hold, we may need to take drastic action to defeat Rilis. You can speak with her after she and the other Keepers have finished binding Rilis, in which case she says: "By Aetherius, we barely managed to contain that lunatic! Old Rilis' days of freedom are over, it seems." Keeper Imiril: "I thought you said this bastard wouldn't be able to speak." Keeper Cirion: "He shouldn't be able to achieve coherent thought. Bind the High Kinlord!" Keepers Imiril, Voranil, and Areldur: "By the Light Empyrean, the Keepers of the Banished Cells hereby condemn Rilis XII to imprisonment unending." High Kinlord Rilis: "Oh, my. Perhaps you'd fare better if you had Daedra on your side! Ha ha ha!" Keeper Cirion: "His madness nears delirium. Remember, children-you'll never keep me here of your own accord. Is that what this is? This isn't as grand as the spells I learn from the Daedra, but I don't expect much from mortal Altmer. Begin the preparations." Keeper Voranil: "I'm not confident this will work, Cirion!" High Kinlord Rilis: "Ha ha ha! What are you lot doing? Oh, I do so love to see magic. Haven't you noticed that the pact I've made protects me from death?" Keeper Cirion: "Ignore his words, Keepers. High Kinlord Rilis: "You think you've beaten me? How amusing. ![]() ![]() Quest-Related Events Banishing the Banished Īfter High Kinlord Rilis' body has been destroyed, his spirit will project itself from his crystal to taunt the keepers. Daedric Blast After summoning the creatures, the boss will reappear and cast an explosion around herself that does high magical damage around herself as indicated by a red circle. These should be killed quickly to simplify the fight. The next time the boss does this she will summon four Winged Twilights, and the next time she will summon three Clannfear. Summon Dark Daedra The boss disappears and summons five Banekin to attack the party. Corruption The boss summons orbs of magic that bounce around the room, dealing moderate magical damage over time as indicated by a red circle. If taunted the boss will be forced to use this attack on the tank only. Slash A basic attack that does moderate physical damage. As a boss type enemy, Keeper Imiril is immune to all crowd control effects.
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